Touhou Project Double Dealing Character: Werewolf Gaming Ep. 23

Touhou Project Double Dealing Character: Werewolf Gaming Ep. 23


The full moon rises on another episode of
Werewolf Gaming, and welcome to bullet hell! The shooter genre has been a part of video
games as long as video games have existed. From Spade Invaders to Galaga, in fact the
vast majority of old school arcade games fell into the top-down shooter vein. Even newer classics like Undertale have these
gameplay elements embedded in them, to show how the simple idea of dodging and shooting
has lasted all this time, and won’t be going away any time soon. But today’s game is something special even
in its genre, not cause of it’s innovation per se, but because of just how prolific it
is and how many games are in the series. This time, we’re gonna give tribute to:
Touhou Project! Also known simply as Touhou, this is a top
down shooter series made by one person: ZUN. From the music to the coding and graphics,
he’s done it all. Ever since the first game in November 1996,
he’s created sixteen games in the main Touhou series, not including the manga, light novels
and books all centered in the game’s fictional world. And what is this world? Well it follows the story of Reimu, a Shinto
shrine maiden who combats a menagerie of peculiar yokai, ranging from vampires, ghosts, fairies,
and more Japanese specific monsters like tengu and oni. But this is Werewolf Gaming, so we’re going
to talk about the true werewolf of the series, Kagerou Imaizumi! Kagerou, which literally means shadow wolf,
is a boss in the third stage of the fourteenth Touhou game, Double Dealing Character. Not only is she a werewolf, but the type of
wolf she turns into is the now extinct Honshu wolf, wiped out over a hundred years ago. In fact the character’s last name last name,
Imaizumi, is in reference to the first biologist to research the Honshu wolf. Wolves used to be pretty revered in ancient
Japan, seen as protectors of the forest who would safeguard travelers making their way
through the woods. Even the skulls of wolves were used to ward
off malicious beings, just as they were protectors in life. Does this lead up to some werewolf legends? You bet it does! The Ainu natives of Hokkaido, Japan, have
a creation myth about their tribe being born from the offspring of the Horkew Kamuy, the
Howling God, and his human bride, making them literal wolf children. In addition to these ancient ideas, some new
modern werewolf myths have arisen as well. There’s a trope with modern Japanese werewolves
that simply seeing a round moon-like object can trigger a transformation. From anime to music videos to games, the oldest
use of this trope I can find is from a 1979 episode of Doraemon called, well, Werewolf
Cream. Just goes to show how cultures and myths continue
to evolve, all around the world, with everything from film, TV, and video games like Touhou! Thanks for joining me for an, admittedly late
episode of Werewolf Gaming. I would say I’ll see you next month, but
there’s actually no full moon this February! So next time, I’ll see you in the year 20XX,
when the next moon rises.

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